A former lead artist at Bethesda says he quit during the development of Starfield because he felt the team had grown too ...
I enjoyed it a lot less as [the studio] grew and grew,' says The Axis Unseen's Nate Purkeypile, who'd worked at Bethesda for ...
One of the developers of Starfield left Bethesda in the middle of developing the game to start his own studio. Nate ...
"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go ...
Fallout and Skyrim veteran developer Nate Purkeypile describes why he left Bethesda Game Studios while it was in ...
From a former Skyrim, Fallout 4, and Starfield dev comes The Axis Unseen, an open-world cryptid hunting sim that finally has ...
Nate Silver, a statistician and the founder of the polling aggregator 538, has cast doubt over Vice President Kamala Harris' selection of Minnesota Governor Tim Walz as her running mate in the ...
Landman (calf) was a limited participant in Wednesday's practice. This was Landman's first practice since being designated to return from injured reserve Monday, and he will likely need to upgrade ...
Former and longtime Bethesda developer Nate Purkeypile says his new "heavy metal open world horror game" is five times as big as Skyrim, and in doing so riffs on an iconic Todd Howard moment.
Purkeypile said the number of developers at Bethesda during Starfield's development had exploded since its Skyrim and Fallout days. "Starfield was about 500 people or so and with four different ...
When you buy through links on our articles, Future and its syndication partners may earn a commission. If you've played a Bethesda RPG in the past decade you've seen plenty of Nate Purkeypile's work.