We asked Katsura Hashino, the director behind many great Atlus games to share his favorite moments and places from his most ...
Katsura Hashino knows exactly what he wants when it comes to video games. The legendary game director, who is responsible for ...
Metaphor: ReFantazio director Katsura Hashino believes in a creative, people-focused approach to developing video games. He ...
And so now, every single time the song changes in Metaphor: ReFantazio, I don’t think about composer Shoji Meguro. I think ...
Metaphor: ReFantazio, the newest game out of Japanese video game company Atlus’ Studio Zero, owes a lot to the Persona games ...
Atlus’ new game from Persona designer Katsura Hashino is about to transform fantasy games—with anxiety.
The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
Long-time Persona director Katsura Hashino reckons working on the demon-hunting, high-schooling series is a little "easier" ...
Atlus' Metaphor: ReFantazio was initially inspired by classic fantasy like Lords of the Rings, but the developer "threw out" this research to focus on a more original world.
Metaphor: ReFantazio has a mix of real-time and turn-based combat because director Katsura Hashino wanted it to have battles ...
The legend Katsura Hashino has previously made classics like Maken X, Shin Megami Tensei III: Nocturne, Persona 3-5, Catherine and much more.
Japanese game designer Katsura Hashino, who made his name with the high-school role-play Persona series, is in a reflective ...