I enjoyed it a lot less as [the studio] grew and grew,' says The Axis Unseen's Nate Purkeypile, who'd worked at Bethesda for ...
A former lead artist at Bethesda says he quit during the development of Starfield because he felt the team had grown too ...
The Axis Unseen is played from the business end of a bow and arrow, which immediately appeals to that most iconic of Skyrim ...
One of the developers of Starfield left Bethesda in the middle of developing the game to start his own studio. Nate ...
"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go ...
Fallout and Skyrim veteran developer Nate Purkeypile describes why he left Bethesda Game Studios while it was in ...
Comedian Nate Bargatze, who hosted the second episode of "SNL 50" on Saturday night revealed he had never heard of a raspberry until the age of 40 during his monologue. "I don't know a lot about ...
The UFC's "Baddest Motherf*****" belt has been passed down from three different fighters since its inception in 2019 when Jorge Masvidal and Nate Diaz fought for the inaugural championship at UFC 244.
Purkeypile said the number of developers at Bethesda during Starfield's development had exploded since its Skyrim and Fallout days. "Starfield was about 500 people or so and with four different ...
Former and longtime Bethesda developer Nate Purkeypile says his new "heavy metal open world horror game" is five times as big as Skyrim, and in doing so riffs on an iconic Todd Howard moment.
When you buy through links on our articles, Future and its syndication partners may earn a commission. If you've played a Bethesda RPG in the past decade you've seen plenty of Nate Purkeypile's work.